Thursday, 28 January 2010
prop changes
Tuesday, 26 January 2010
Opening test
Monday, 25 January 2010
Titles test and new script
Credits test first! this was kind of the image that i had in mind, its just a basic mock-up of what I'm going to do and testing out transitions and the best effects to use, it still needs tweaking slightly i don't think the "CCTV camera effect" is right i think it needs to be in black and white and maybe slightly jumpy, also the text isn't right i think I'll look for some different texts to use.
Script
i mainly changed my project so i could base it around music rather then speech, dialogue tends to let people down so I'm using as little as possible.
Shot 16: Close up on student sat in front of mysterious person - "I hear they play drums during services"
Shot 17: Close up on the mysterious person - "Only to those who can hear them"
this is the sign to let the student know he/she has got the right person.
Shot 20: high angled point of view shot on mysterious person, who looks up at the student and takes the book - "Pleasure doing business."
Thursday, 21 January 2010
Changing Idea
my new plot is that the bad guys have stolen a very very valuable book, and intend to use it to get money from the government or owner of said book. i've now made the character who has stolen the book and the main good guy related, the good guy is aware of what his relative is up to but is completely oblivious to the fact that his relative is aware of what he knows and that they're watching him
the storyboard opposite is basically what happens before the original storyboard, in the very last shot you can see the good guy go on the computer, that would be where my original storyboard started but having watched other openings more closely and doing my test shots i think that my original idea isn't good enough and its also difficult to keep the clips shot while having credits mixed into them
i think seeing the bad guy before the good guys makes a much better hook as well.
one of the key things to my opening is music, after watching other peoples videos one of the huge flaws is that the audio quality of dialogue is terrible. my previous idea had a lot of speech in it and i had planned on getting a separate recording thing so i could film while recording the voice from close up but i couldn't find anything suitable so by changing my idea and using music as the base Audio i can use minimal dialogue to maximum effect, the only real speech in my knew idea is during the church scene when only 20 something words are said between two people before music starts back up again and credits start again.
Our teacher said that the feedback they got from the exam board last year was that the credits weren't creative enough...so i went all out.
most of my new idea is set indoors, with no particular time of day this is so that im not restricted with time limits, i have a paper round that i do and it takes an hour by the time i get home its already dark and im busy for a lot of weekends around deadlines so by setting it in doors i can film whenever i have time. i also moved some scenes to school because i can film in school hours as well by doing that and it gives me plenty of time to edit and re-film if necessary.
Below is my rough test shots for my previous idea, i think its alright, but it just doesn't feel right to me and i don't think it flows. one of my pet peeves is when videos don't fit together very well.
Tuesday, 19 January 2010
Storyboard new shots to be added
Rought Script
First dialogue: Character B – Noise on impact with lamp-post
Shot 21
Character A Sighs when she realizes that character B has run into the lamp-post
Shot 22
Character A Helps character B up while laughing
“thats gonna hurt in the morning”
Shot 24
Character A checks her watch
“Woah! The time!”
Shot 26
Both characters run to shop, get there and find it closed
Character A: “I knew it!, that’s your fault.”
Character B: “you were the one who dragged me out!”
Shot 27
(from inside the shop so the audio is slight muffled)
Character A: “you ran into the lamp post!”
Character B: “Touché”
Shot 28
(long shot)
Character A: “Ugh, come on lets just go home”
Shot 29
(conversation while walking away from shop)
Character B: “we could always get some tomorrow”
Character A: “Nah, i just fancied some now”
Character B: “we could go to morri-ways”
Character A: “To expencive.”
Character B: “what a waste of time that was!”
Character A: “ exercise is good for you.”
Character B: “Not after school on a Monday ni-
(insert noise/scream both turn around)
Shot 35
Character A: “oh thats not good...” (whispered to each other)
Character B: “what do we do?”
Character A: “run” (shouted)
Friday, 15 January 2010
Production company logo finished
took about 10 minutes to put together in sony vegas, i dont know whether to put any sound effects on it, i probably will eventually though
Production company logo.
Tuesday, 12 January 2010
Storyboard Edit
Monday, 11 January 2010
Characters
Character A - Charlotte Bradshaw, the main character
Character B - Ieuan Pope, the second main character, the one who runs into the lamp-post
Character C - Emily Jones, the victim
Character D - Gillian Gamble, one of the bad guys
Character E - Darius O'Neill, bad guy/shop owner
all of them have agreed to be in it, so I'm organising days that we can all meet up and do the filming
Friday, 8 January 2010
Sherlock Holmes
because its the first movie some people don't know what the actor who's playing Holmes looks like, me being one of these people i didn't know what was going on in the opening, to me it looked like a scruffy man being chased by the police but it turned out to be Holmes running in front of the police to stop the main bad guy from doing something. I'm doing something like this in my opening, I'm making the "Good guys" look like the bad guys
the mystery element of the film kept me on the edge of my seat through-out, and by the end i was actually convinced the main bad guy could use magic, then all was revealed by Holmes towards the end only to be left with a cliff hanger ending about a second bad guy that made appearances in the film. there are a lot of times when your sat watching thinking "what on earth is Holmes doing" and then at the end he shows you why he did it, it keeps the audience hooked.
the comedy was clever, one of my favourite parts that made me laugh was a giant french bad guy who's out to get Holmes picks up a huge hammer used on making a ship, Holmes grabs a tiny hammer and there's a long shot allowing the audience to see the difference in size between both Holmes and the bad guy and there hammers, in frustration Holmes just throws his hammer at the man and does no damage what so ever and ends up almost getting squished by the boat-in-progress.
http://www.youtube.com/watch?v=QUQbmFAE5WI
the hammer scene starts at 1:43 in the trailer above, the embedding was disabled.
the trailer below is slightly different but i could embed it so i'll post both
Thursday, 7 January 2010
mood board
things i've circled in read:
Sherlock Holmes - mystery novel, possibly being used as a prop in within the first 10 shots
Hot fuzz swan chase - a funny chase scence, same comedy im using in my opening
Lamp post - Lamp post scene
closed sign - closed sign of the shop in my opening
Hot fuzz sunglasses - Main point is the sunglasses that the bad guy will actually be wearing despite there being (hopefully) little to no sun
Storyboard
in the 18Th shot, i drew in the hoodies that the characters will be wearing. hoodies to hide there identity this is so that there is enigma codes as to who the main characters are and what they are doing, the black hoodies also make the audience think that the characters are up to no good when actually they are the good guys.